Wabbajack Compilation Setup
Compile a new list
- launch
Wabbajack
- click
Create a list
- click
Compile a new list
- select
profiles/Default/modlist.txt
- set the various compilation info as described in Compilation Info section
- ignore some files and folders as described in Special Files and Folders
Compilation info
Special files and folders
Files/Folders |
Attributes |
.git/ |
Ignore |
crashDumps/ |
Ignore |
docs/ |
Ignore |
logs/ |
Ignore |
.gitattributes |
Ignore |
.gitignore |
Ignore |
.vscode |
Ignore |
README.md |
Ignore |
Compiler settings
Once the compilation finishes successfully, the above should result in something like this in the Gio Scratch (Stock Game).compiler_settings
:
{
"ModlistIsNSFW": false,
"Source": "D:\\Modlists\\__PROTOTYPE_gio_skyrim_stock_game",
"Downloads": "D:\\Modlists\\__PROTOTYPE_gio_skyrim_stock_game\\downloads",
"Game": "SkyrimSpecialEdition",
"OutputFile": "D:\\Modlists\\Gio Scratch (Stock Game).wabbajack",
"ModListImage": "D:\\Modlists\\__PROTOTYPE_gio_skyrim_stock_game\\docs\\images\\cover.webp",
"UseGamePaths": false,
"UseTextureRecompression": false,
"OtherGames": [],
"MaxVerificationTime": "00:01:00",
"ModListName": "Gio Scratch (Stock Game)",
"ModListAuthor": "Gio",
"ModListDescription": "A simple Skyrim compilation using stock game.",
"ModListReadme": "https://gio-gianny.github.io/gio_skyrim_stock_game/",
"ModListWebsite": "https://gio-gianny.github.io/gio_skyrim_stock_game/",
"ModListCommunity": "",
"ModlistVersion": "0.0.1.0",
"PublishUpdate": false,
"MachineUrl": "",
"Profile": "Default",
"AdditionalProfiles": [],
"NoMatchInclude": [],
"Include": [],
"Ignore": [
".git",
"docs",
"logs",
"wabbajack",
"crashDumps",
".gitattributes",
".gitignore",
"README.md"
],
"AlwaysEnabled": [],
"Version": "0.0.1",
"Description": null
}