SSEEdit
Note
SSEEdit is the Skyrim SE version of xEdit.
| Homepage |
|---|
| https://www.nexusmods.com/skyrimspecialedition/mods/164 |
| Other links |
| xEdit |
| Tome of xEdit |
| Althro's Dev Tools (ADT) |
| Skyrim Modding Essentials - A Wabbajack List |
| About |
| Skyrim: Special Edition version of xEdit |
| Requirements |
| 7-Zip |
| Downloads |
| SSEEdit 4.1.5f (manual download) |
Install
- right-click and select
Query Info - right-click and select
Open File - copy the content to the
toolsfolder - rename the folder to
tools\SSEEdit - create a launcher
[Output] SSEEdit
Create the [Output] SSEEdit mod to store the output generated by running SSEEdit:
- in MO2, right click in the area at the bottom, bellow the
Overridemod: -
select
Create empty modin the popup menu
-
name the mod as
[Output] SSEEdit
-
right click the new mod and select
Ignore missing data
-
enable the mod and move it an
[Output]group that stays at the bottom of your MO2
SSEEdit launcher
| Title | SSEEdit | |
| Binary | <SOURCE_DIR>\mo2\tools\SSEEdit\SSEEdit.exe | |
| Start in | <SOURCE_DIR>\mo2\stock_game\Data | |
| Arguments | -D:"<SOURCE_DIR>\mo2\stock_game\Data" -IKnowWhatImDoing | |
| Overwrite Steap AppID: | ||
| Create files in mod instead of overwrite (*) | [Output] SSEEdit | |
| Force load libraries (*) | ||
| Use application's icon for desktop shortcuts | ||
| Hide in user interface | ||
